Blog
HoloLens: The future of augmented reality
It was early May and Christmas just arrived to the office of INDE. We got our HoloLens development kit from our US office, and we were jumping up and down like kids who got the toy they always wanted.
We often get asked: “Are you creating the Matrix?”
“You are making Virtual Reality, right? So are you building the Matrix?” - A question I get frequently from friends and journalists, when I explain what I work with. Which makes me actually think, that people have real fear of emerging technologies taking over their senses and blending the boundaries between the real and the virtual.
Use cases for AR & VR: some thoughts on the experience
AR and VR are here to stay it seems, as big companies are investing a lot of money into a market that’s projected to be worth more than $30 billion by 2018 and $120(!) billion by 2020. That’s a pretty big market to get a piece of, and it’s no wonder a lot of companies are scrambling to prepare for the big boom that’s supposed to be coming this year.
10 things that Virtual Reality Makers won’t tell you in 2016
It seems that everywhere you look at the moment there’s someone talking about virtual reality. It’s the Kardashian of media consumption devices. Below are some thoughts on the real state of the technology and some pointers what it does and more importantly what it doesn’t.